NEW UPLOAD 
We've become so accustomed to having our hands held by today's breed of eager-to-please games that being let off the leash can feel disorienting. Aren't we supposed to be following this path to that building? Should we really be poking about in this cave when we know that the real action is over there? Isn't all this messing around going to.. well, break something? And yet freedom to do what we like within an interactive space is as invigorating now as it was in 2001 when GTA III broke the mould for realtime gameworlds. (What, after all, would Skyrim be without its desire to cut you from the apron strings and push you out of the door?) Which is why the existence of a new Far Cry is something to be excited about.
Download Link (Freakshare, Depositfiles, Uploaded, Hotfile) : Download Edge Magazine - March 2012